Simulation software to help tackle disability bias
Simulation software – including the use of virtual reality environments – is spearheading a change to the recruitment and retention practices of disabled scientists at a Scottish university.
Digital visualisation specialists Animmersion have created two engaging experiences which form a key part of a training programme that aims to change perceptions of academic managers and stakeholders.
The interactive experiences are designed to highlight both ‘unintended’ and ‘blatant’ bias around the issue of disability in recruitment decision-making, in an initiative led by Heriot-Watt University.
The first activity simulates a job interview involving a disabled candidate that takes place within a dynamic video conferencing scenario, while the second uses virtual reality to recreate the effect of working in a busy, open plan office for someone living with auditory hypersensitivity.
Various levels and types of responses are explored in each thought-provoking scenario to highlight differing levels of discrimination, responses, and actions – giving decision-makers an insight into the largely unintended bias encountered by disabled colleagues within the academic sector.
Both ‘immersive experiences’ form part of the groundbreaking initiative Disability Inclusive Science Careers (DISC), which aims to improve the recruitment, retention, and progression of postdoctoral disabled scientists.
The two-and-a-half-year scheme is being supported by the University of Edinburgh, University and Colleges Union Scotland and the National Association of Disabled Staff.
It has carried out extensive research and many of the immersive encounters use the real-life experiences of disabled staff.
The project was funded by the Engineering and Physical Sciences Research Council (EPRSC), part of UK Research and Innovation (UKRI), as part of the Inclusion Matters initiative.
It funded 11 projects through Inclusion Matters to accelerate culture change in the wider engineering and physical sciences community with respect to equality, diversity and inclusion.
The training programme, due to be launched this month, is designed to ensure that the best scientists remain in the sector and to encourage a more inclusive and sustainable career progression.
Programme lead, Professor Garry Pender, Heriot Watt University’s deputy principal for research and innovation said: “The experiential element of the training provided through the immersive reality training has enhanced managers understanding of the challenges facing disabled colleagues. I am sure that this will lead to a positive outcome in the design and implementation of suitable adjustments to the working environment for disabled researchers”
Professor Kate Sang, professor of gender and employment studies, director of the Centre for Research on Employment Work and the Professions (CREWS) said: “The immersive virtual reality gaming has added a novel dimension to disability inclusion training, which has excited and engaged managers across all the sectors we have delivered the training in. Managers have been able to experience the real-world scenarios experienced by disabled people and learned about how easily some of the barriers can be removed”
Sam Harrison, managing director of Teesside-headquartered Animmersion, said: “It’s certainly a novel approach to use immersive gaming technologies to raise awareness of real-life workplace bias experienced by disabled researchers.
“We are experts in transforming academic material and making it engaging and accessible to wider audiences and our team is proud of its contribution to DISC. We hope it represents a leap forward in promoting a greater understanding of issues surrounding disability in academia.”
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